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MORE! MOREEEE!!!!!!
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I M   A   G O D
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Played first few levels (downloadable version) and really enjoyed it! I would gladly support a kickstarter to get more levels, audio/video options and more music.

Error :(

This game is fun. But I always seem to crash :(

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its an really really bad game

I don't think its ment to be fun.

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bad game

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level 14 makes my brain hurt

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so i was playing on level 15 and i seemed to crash it :>

yeah to many big squares

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definitely a fun little game c:
can't seem to figure out how to get these 3 levels blue though..

how did you do level 3 in 1 tap

Same here. I'm running out of ideas here

Down to level 10. At this point I'm almost certain there is no 3-move solution and it's a bug

There is

I only got 11 and 16 un-blueished

Took me ages

Level 10 is damn precise.

Took me ages

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Hey! I recently came across your youtube channel and found about this game. It's seriously really fun XD. The concept and the gameplay that is.

this music gives me portal vibes

hey i like the game

Sam: Ladies and Gentlemen I present to you....ACID TRIP The Videogame

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this is what happened when I clicked on the second to last level

Make Sure You Are On A Compatible Device.

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it worked on most levels but crashed on this one

Oh.

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The best I've done on level 15 :D

lol

Lol what

#spawn.js.clone.{10000000000*100000000000}

WHOA!That Is Like IMPOSSIBLE!

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help my mobile character is rectangle

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6 SHOTS IN LEVEL 15 LET'S GOOO
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Beat level 15 without crashing my compute

level 8 is stupidly hard

Challenging but fun, I love the concept of recursion but like any good recursion you should probably have a 'loss' condition to get out of the loop for having too many objects, keeping the game from crashing some.  (Be sure to freeze it so they can take a good screenshot)

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OMG! I actually beat 15 without breaking my game!!!!

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Great game, I really enjoy "A ha! moments" and this game provided several.

That said, two notes:

- Level 15 killed the performance for me, so I stopped there.

- I think the "challenge" of aiming it correctly shouldn't be a challenge, the game should just tell you where it will land before you click. That way, the game can focus on exploring its main (and very interesting!) concept of levels-within-levels and challenging the player to understand how it works and the implications, and less on guesstimating how far the mouse should be from the square in order to provide the right amount of force.

I would buy a polished version of that.

Like @Casual42 commented:

"often, execution is more difficult than finding the solution. It shouldn't be a game about execution."

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hup pu pewh hup po pewh hup pewh 

lol 

🐕🐕🐕🐕🐕🐕

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ups i think i crashed the game ._. XD

I DID IT IN ONE MOVE

How?

how?

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lol

help...

It happens a lot

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Finally 16 done

Dude,I Almost Crashed The Game

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WHAT DID I DO TO DESERVE THIS!!!!

I know I have already posted it but here it is again.

I CRASHED THE GAME :(

I broke the game haha. The concept is amazing!!

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i won levele 9 noob file:///C:/Users/pacma/Videos/Captures/game%20inside%20a%20game%20inside%20a%20game%20inside%20a%20game%20inside%20a%20game%20inside%20a%20game%20by%20Sam%20Hogan%20-%20Google%20Chrome%2012_14_2020%206_51_49%20PM.png

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just copy and paste 

level 9 is so easy you- level 14 is hard

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copy pasting won't work because I am not "pacma" and I don't have that video on my hard drive

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The controls are absolute dogsh*t otherwise great game

ich

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- amazing concept
- great difficulty progression
- optimize graphics: game freezes when there are 4 boxes in 1
- often, execution is more difficult than finding the solution. It shouldn't be a game about execution. Get rid of move counter, give infinite undos.

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we need to go deeper

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