The game was challenging and FUN... I am 8 years old and I was able to complete all levels under 30 min. I am amazed that you created this game in 48 hours! I really enjoy your channel Sam and I'm going to search out Seige Physics next!
The Game Seems Great, i'm Gonna Try it Right now But... Things i want For the Game: Sandbox/Editor, Outside Sprites Detection for Custom Textures and More Cells, Also a Online Level Browser(if the Sandbox is added.).
i would love those if Added and Thanks for Reading that Kinda Useless Message About Things i Want in the Game.
welp, that's a little problem i have since i'm small, always writting with Caps on the start of every word, i'm trying to solve that problem of mine xd
Download button aint working. Turned off my adblocker and popups to allow but it just shows the "Thank you for downloading" And doesn't download anything.
This was extremely fun, cleared all levels. The only part where I got stuck for a while is level 11 because I didn't realize you could move the grey blocks. I think it would be better for them to be unmovable obstacles. Also if you ever plan on making this into a bigger game, I recommend removing unnecessary blocks as much as possible for the harder levels.
I don't think the theme of the jam is represented that well because you have a lot of control of how things are going to turn out by understanding the rules of the game. But as a puzzle lover it's still one of my favorites so far, great job!
Interesting game, one issue I can see however is that the cells don't perform consistently, the cells apparently determine initiative randomly which while perhaps not intended to be used for existing solutions, does make discovering alternate solutions inconsistent and difficult.
Another criticism I could make is that stepping forward once can still result in so many moving parts that you lose pace of what was where, resulting in you trying to pay extreme attention to a specific cell and still have a hard time understanding what cell is having issues.
Yep the game should definitely have been deterministic, just bad programming on my end. I hadn't considered your second point, but that does make perfect sense. Thanks for the feedback!
Great! Art reminds me of Baba is You, though as you have shown in your video, that probably wasn't intentional. The game concept in general reminds me of it as well.
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can we get a sand box mode/ level editor pls?
same
epic
Upvote this for a sandbox mode!!!!!!
The game was challenging and FUN... I am 8 years old and I was able to complete all levels under 30 min. I am amazed that you created this game in 48 hours! I really enjoy your channel Sam and I'm going to search out Seige Physics next!
Have fun playing Cell Machine!
im 9 and got stuck on 9
f
Ima make so many matcheans if there is gonna be a sandbox mode like tanks and stuf.
The Game Seems Great, i'm Gonna Try it Right now But...
Things i want For the Game: Sandbox/Editor, Outside Sprites Detection for Custom Textures and More Cells, Also a Online Level Browser(if the Sandbox is added.).
i would love those if Added and Thanks for Reading that Kinda Useless Message About Things i Want in the Game.
(Sorry for my Bad English, i'm Portuguese Tho.)
the only thing that you did wrong is put CAPS on the start of all of thw word anyways your writes is great!
welp, that's a little problem i have since i'm small, always writting with Caps on the start of every word, i'm trying to solve that problem of mine xd
and also, thanks for rating my english!
jeez, thats a lot of recommendations for level editors..
great game
what the heck is that music
random notes lol
thats a random notes jumbled together.
Great! Fixed it
Also heres an answer for the last lvl (17) https://imgur.com/a/gZWqGNc
can you make a sandbox?
Great game! There's a lot of potential here.
few ideas:
- level editor
- friendly blocks (you can't kill them or you'll lose)
- block destroyer, like enemy block, but it cannot be broken
The need of enemy blocks to be destroyed to finish the level is likely not a property of the enemy block but rather a property of the level.
omg some of the cloning levels are soooo satisfying, this is apic
Just Try It
U can move the unpushabel block
That solution is hilarious
Download button aint working. Turned off my adblocker and popups to allow but it just shows the "Thank you for downloading" And doesn't download anything.
how do i get past level 13
s p e e d
Plz make a playground version where you can build the levels. That would be soooooooooo awesome. Favorite game of the jame.
*sandbox
yeah
I'm doing this version in Scratch
send me the link
I haven't done much yet
yes
ikr
What level is this
I believe 2nd to last
not very epic
how did everyone else kill them all
That's an achievement right there!
Too funny!
This was extremely fun, cleared all levels. The only part where I got stuck for a while is level 11 because I didn't realize you could move the grey blocks. I think it would be better for them to be unmovable obstacles. Also if you ever plan on making this into a bigger game, I recommend removing unnecessary blocks as much as possible for the harder levels.
I don't think the theme of the jam is represented that well because you have a lot of control of how things are going to turn out by understanding the rules of the game. But as a puzzle lover it's still one of my favorites so far, great job!
I dont even know how I ended up like this. 😂😂😂
This is a very excellent game with great puzzles!
Yes, WE NEED A SANDBOX !!!
I know that everyone said that but lvl editor pls
Anyone know how tyo reverse engineer so they can make a level editor? pls
when stepping forward one step at a time, things seem to work consistently, but chaos arises when you hit the play button and just let it fly.
also, one of the push boxes in 7 is unnecessary, and so are most of them in 15
i also got stuck on 11, 13, and 16. i almost have a solution to 11 but it doesn't quite work, but i just can't figure out the others.
a sandbox mode would be cool as well
last but not least, the enemies don't seem to quite fit the art style of the rest of the things
I solved all levels. By myself. Just keep trying :) Also, I think the extra boxes are intentional.
Does someone wanna port it to psp? 😂
Id love to see a sandbox mode
1 VEHICLE TO 2 VEHICLES
LVL 9 KEY
this one works either.
i wait for sandbox. This game is great!
Interesting game, one issue I can see however is that the cells don't perform consistently, the cells apparently determine initiative randomly which while perhaps not intended to be used for existing solutions, does make discovering alternate solutions inconsistent and difficult.
Another criticism I could make is that stepping forward once can still result in so many moving parts that you lose pace of what was where, resulting in you trying to pay extreme attention to a specific cell and still have a hard time understanding what cell is having issues.
Yep the game should definitely have been deterministic, just bad programming on my end. I hadn't considered your second point, but that does make perfect sense. Thanks for the feedback!
Im a big fan! Can you add level editor and sandbox please?
i agree, sandbox is needed. For Spartan322's second point i think a skip backwards button would be very helpful with the skip forward
Level editor or sandbox will a good option
I am stuck at level 11 please help
same
THE SOLUTION IS YOU CAN MOVE THE GREY BLOCKS WTF
you cant. but you can replicate them using the generator cell
you can, its just buggy
The ones inside of the boder
👍
Great! Art reminds me of Baba is You, though as you have shown in your video, that probably wasn't intentional. The game concept in general reminds me of it as well.
me want to play but i can'
:(