So somebody told me about a more advanced sandbox mod called the Mystic Mod and once I realized I was the one in control over the size of the map, I very quickly came to the conclusion that I had to push it to it's absolute limit. So I managed to find that limit... It took 12 minutes for the nuke to fill the entire 1000x1000 map...
I really enjoyed this! It's a good example of how simple building blocks can combine into more complex puzzles. Some of the later levels were easier than I expected, but overall the difficulty level was enough to keep me thinking without getting stuck for too long.
The one thing I did struggle with a bit was that in a few levels, the order in which blocks execute their actions is key to the solution, but the order is not really clear. In those cases, I just had to use trial and error to nudge things into running in the order that I needed.
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a nuke
ty for giving me the solution
oooooooohh..... after completing all this, i feel i got 250 iq
Time to download mystic mod and do some nukes ;)
Nuke Below
more efficient nuke
How do you get a custom map?
You need to download the Mystic Mod. There's a link in the description to a video wich has the actual download link in it's description ;)
also use chrome music lab to find spectrogram
The music
Did you know if you put it in a spectrogram it makes cool platforms on it
Why is there no download for mac?
what about a level editor?
perfect nuke
nuke it all
I wish that there was a way to make your own levels
same
I am too dumb to play thi
I love it!
wow that was really cool
wow that was really cool
wow that was really cool
wow that was really cool
Please Please PLEASE!!! make an open sandbox
yes i agree
Dont worry, this is completely normal!
got the same
good game
I did a speedrun of this game and managed to beat it in under 2 minutes. It was pretty cool.
a random machine that move an arrow up and down
Result
starting with 1st image, if i swap the movers around i get different results.
ya got me, when i clicked i thought it was rickroll but it was scratch, i clicked, thinking it whould be like, a animation but it was the rick
this isn't even related to the topic
how to beat level 9
(Easy)Hard & Coolthis happened to me a few time idk why
how long did this take to get
Not sure, I found it out by just scattering objects around but i made like last month
lol
Come check this out plz it on Scratch
btw the music is made by me
Jokes on you, I had my volume off and didn't allow camera. Interesting though
ok ill try it
random machine that makes a blue mover spin forever
and you need to make everything the excat same even the two boxes behind to mover cells
Check out this Song I made.
Oh and btw another nuke below
Early! 8 mins ago
i know i play this game alot lol u check out the song?
yup! I was thinking it would be a good cell machine song
now 8 months
I found a really fun game similar to this one here
f*cc you
fun game
i f*** hate you
if ur talkin to me same f not sry then
PLZ PUT REAL ONE NOT RICK ROLING ME
why?
WARNING: DONT CLICK THIS ITS A RICKROLL
finaly another nuke yessssssssssssssss
NUKES ACTIVATED
probably my most smartest move yet
just try it it works
hey guys here's a solution to drop tactical nukes
how do i get the mistic editor on cromebook?
I dont think you can.
ooof
Luckily i am not on chromebook
i made a browser sandbox (mystic is better)
at https://treeplate.damowmow.com/explorer/#/
(and a discord for it at https://discord.gg/2qxVQAE94z)
how to download cell machine mystic editor guys?
https://drive.google.com/file/d/1_UpqcSoUmWaittwfByMTAIMJD19pTx9H/view?usp=shari...
There is a link i could find, just download the folder for your system and run the file and it works.
we need acsess to this to download
it would be great if you made this game open-source
I really enjoyed this! It's a good example of how simple building blocks can combine into more complex puzzles. Some of the later levels were easier than I expected, but overall the difficulty level was enough to keep me thinking without getting stuck for too long.
The one thing I did struggle with a bit was that in a few levels, the order in which blocks execute their actions is key to the solution, but the order is not really clear. In those cases, I just had to use trial and error to nudge things into running in the order that I needed.